Ian Mankowski
www.ltethe.com

Character Animator

Highlights of Qualifications

  • Over 8 years production experience, and 4 published game titles, including, games, military simulation, advertising, cinematic, instruction and management of real-time production pipeline.
  • Extensive experience with Autodesk Maya and Max.
  • Complete character pipeline capability, concept through animation.
  • Specializes in character animation, creature animation, ncloth simulation and real time development


    Commercial Experience
    1-800 Contacts, 3D animator, Belief, 2008
    PS3 World of Entertainment, 3D animator, Superfad, 2007
    Hanes, Character Animator, King and Country, 2007
    Spider City, Character Animator, Colour Movie, 2007
    Microsoft Zune, 3D Animator, FullTank, 2007
    Helio Campaign, 3D Artist, Liquid Advertising, 2006
    The White Alligator, Character Animator, Colour Movie, 2006
    NFL FOX Sports, Character Animator, The Famous Group, 2006
    Toyota, Yaris Campaign, Character Animator, The Famous Group, 2006


    Game Experience

    Fracture, Cinematic Animator, Belief, 2007-2008
    (Xbox 360)

    SpiderMan 3, Cinematic Animator, Vicarious Visions, 2006-2007
    (PS2, PSP, Wii)

    The DaVinci Code,
    Cinematic Animator, The Collective, 2005-2006
    (PC, PS2, Xbox)

    Curious George, 3D Artist, Zono Inc. 2005
    (PS2, Xbox, PC, GBA)

    L.E.A.D.E.R.S, Lead Artist, Institute for Creative Technologies/Paramount/DARPA 2004
    (PC)

    Marathon: Resurrection, Art Director, 2000-2003
    (PC)

    Crimsom Deep, Lead Artist, Liquid Destiny Games 2003
    (PC)

    Kingdoms of War, Lead Artist, Abandoned Castle Studios 2001-2002
    (PC)


    Publications
    Contributing Author
    2000-2001
    Wrote Chapter 15, "An Overview of 3D Real Time Content Creation" for the Cinema 4D
    XL Handbook by Adam Watkins.

    3DLabs, 3D Artist 2000
    Provided promotional material. Featured on the cover of EDN Asia.

    DesignerToday, Writer, 2000-2005
    Write tutorials, articles, and reports on the 3D industry. Statistically the most read 3D tutorial writer on staff as represented by tutorialfind.com. 20 extensive tutorials dedicated to furthering game content creation.


    Awards/Recognitions
  • Alpha Beta Kappa, Art Institute of Colorado 2003
  • Best Graduating Portfolio, Art Institute of Colorado 2003
  • Academic Merit Scholarship Recipient, Art Institute Colorado 2001-2003
  • Dean’s Academic List, Art Institute Colorado 2001-2003


    Education/Affiliations
  • Bachelor of Arts, Media Arts and Animation. The Art Institute of Colorado, 2003
  • International Game Developers Association 2002-2005
  • Featured Gamasutra Artist 2003

    Please view demo reel and portfolio at http://www.ltethe.com